Anna
Zhang

Sponsor: James Housefield, Ph.D. Department Of Design Light pollution, the excessive and misdirected use of artificial light at night, not only obscures stars but also disrupts the human body's natural sleep-wake cycle and overall health. In response to these impacts, our group developed an interactive board game that explores how everyday outdoor lighting decisions affect human health and community environments. At the biological level, exposure to artificial light at night interferes with the body's circadian rhythm by suppressing melatonin production, making it harder to fall asleep and stay asleep, which contributes to sleep disturbances and chronic sleep-related problems in many communities. Outdoor lighting that spills into homes, parks, and neighborhoods often lacks shielding or purpose, causing residents to experience reduced sleep quality and altered sleep patterns. This environmental stressor has been linked to increased stress, mood disorders, and other health concerns as disrupted circadian rhythms affect both mental and physical well- being. The game immerses players in real-world scenarios where lighting decisions impact human health, community environments, and nighttime experiences. Our game not only informs but also encourages thoughtful action and sustainable design choices. Evaluating Vignettes Usage in Moral Judgment Research: A Scoping Review

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Anna Zhang

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Since the mid-twentieth century, researchers have been using short scenarios to assess adolescents' and emerging adults' moral judgments. This study investigates vignette usage in the study of moral judgment and reasoning across ages 13-25. By examining the topics studied, vignette structure, and populations studied, we will provide insight into new areas of future research. Specifically, we are conducting a scoping review, which is an iterative process to understand the existing literature and identify gaps in knowledge for future research. After a robust search strategy, articles were screened in accordance with the following criteria: used written vignettes, studied ages 13-25, and assessed moral judgment. Screening consisted of two stages: title/abstract and full-texts. Finally, we are extracting data on each study's sample demographics, vignettes, recording study design. We plan to provide descriptive statistics of the extracted data, alongside analyzing longitudinal trends in topics studied. In doing so, we will highlight knowledge gaps in the field and inform future research directions on moral judgment. The Effects of Aging on Signal in Noise Processing Catherine Zhang

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UC Davis / Psychology / 2026

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Anna Zhang